VRay RT
 

V-Ray RT for 3ds Max Now Available!
 

V-Ray RT follows the user’s actions while working on the scene and automatically and progressively generates a photorealistic preview of the scene. Designed to improve and fasten the artist’s work on the Texturing and Lightening stage.
 

V-Ray RT is an ActiveShade renderer in 3ds Max, separate from the production V-Ray renderer. V-Ray RT does not introduce new plugins other than the interactive renderer itself. Instead, the existing 3ds Max and V-Ray materials, textures, lights, cameras etc. are used.

V-Ray RT consists of two major components:

  • V-Ray RT interactive renderer in 3ds Max;
  • One or more V-Ray RT render servers.
     

V-Ray RT performs the actual rendering outside of 3ds Max itself, with the help of the V-Ray RT render server(s), which can run either locally on the same machine, or on other machine(s) in the local network. The renderer plugin in 3ds Max only relays the scene changes to the render servers and displays the final result.
 

VRay RT - Example 1

VRay RT - Example 2


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