V-Ray for 3ds Max v1.5 SP4
V-Ray for 3ds Max v1.5 SP4 is compatible with:
- 3ds Max 8
- 3ds Max 9
- 3ds Max 2008
- 3ds Max 2009
- 3ds Max 2010
- 3ds Max Design 2009
- 3ds Max Design 2010
The new V-Ray build supports both 32-bit and 64-bit versions of 3ds Max.
New features:
- Added VRayAmbientLight;
Modified features:
- Improved multithreading on multi-core machines;
- Ability to specify gizmo falloff for VRayEnvironmentFog;
- Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog;
- Option to exclude the background from VRayEnvironmentFog;
- "Show last VFB" command works even when there is no VFB (e.g. scene is just opened);
- Added CIE sky models to the VRaySun and VRaySky;
- It is now possible to submit DR servers list for DR though backburner;
- Added option for the VRayIES light to not use area speculars;
- Added Kelvin temperature settings for the color of VRayLights;
- VFB history is now turned off when 3ds Max is in slave mode;
- Output .vrimg and split channel paths are listed in the Asset Tracker;
- GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker;
Bug fixes:
- DR fails with large .max files;
- Crash with Remove button for gizmos and lights in VRayEnvironmentFog;
- Crash with Hair&Fur in 3ds Max Design 2010;
- Issue with Arch&Design materials in multi/sub-object material;
- It should not be possible to export already created VRayProxy objects as .vrmesh files;
- Fixed invalid colors with texture-mapped lights when the texture contains black areas;
- Fixed occasional license errors with codes (-209), (-9) and (1000) on slow networks
- Fixed a crash when using a combination of VRayLightMtl materials and VrayDirt with "Work with transparency" enabled;
- Cloning the V-Ray renderer did not clone the override material exclusion list;
- Fixed problems with velocity channel and objects close to the camera;
- VRayToon was black on directly visible dome lights;
- Fixed issue with VRayToon and opacity mapped objects;
- Fixed a problem with highlights in VRayFastSSS2 material;
- Fixed different buckets with interpolated glossy reflections and DR;
- Multi-matte render element did not work with VRaySphereFade;
- Fixed crash with DR in specific cases;
- The MaxScript for exporting .vrscene files now exports "RGB Multiply", "RGB Tint", "ColorCorrect" and "ColorCorrection"
textures.
Click here for more information
New Features:
- Added option "Density" in "Distribution" settings.
- New control of animation proxies by texture.
Fixes:
- Now full support for Windows Vista and 7.
- Fixed installation problem in 3ds Max Design.

Click here for more information
Congratulations to Dario Dubinsky
Dario Dubinsky is our October 2009 V-Ray Artist Spotlight.
I’m an architect who likes to do renderings as a hobby in my free time.
I’ve been using cinema 4d since it was born, I’m actually using 10.5 version
with vray 1.0821.
Click here to view his spotlight page










