V-Ray RT for 3ds Max 1.50 SP2 Now Available

V-Ray RT for 3ds Max 1.50 SP2

New Features

  • Options to turn on/off rendering of proxy objects, X-Ref scenes and
    particles;
  • Support for stereoscopic rendering with different preview types
    (anaglyph, interlaced, checker, dual-window);
  • Adaptive sampling support with the ability to stop the RT once noise
    has cleared to some level;

Feature Requests

  • Support for the offset parameters of the physical camera;
  • Support for mesh lights;
  • Support for VRayAmbientLight;
  • Support for bitmaps in the Gradient Ramp texture;
  • MaxScript callback when a frame is complete;

Bug Fixes

  • Different result when there is a missing map in the
    enviroment slot;
  • Errors when there is a Bitmap texture without a file name
    specified;
  • Horizontal shift for physical camera not working properly;
  • Differences with the production renderer when texture
    filtering is "None" and "Blur" is other than 1.0;
  • Animation of materials and textures is not updated in the
    ActiveShade window;
  • Animation of physical camera properties (focus distance,
    focal length) is not updated in the ActiveShade window
 
 
Available in North America Only
 
Available in North America Only

Due to Chaos Group territorial restrictions, this product can only be purchased in Canada, USA and Mexico.

Other countries will need to locate a reseller within their region.


Click here for more information