
The upgrade is free of charge for all current V-Ray for 3ds Max customers.
V-Ray 1.50 Service Pack 5 is compatible with the following:
- Autodesk 3ds Max 8
- Autodesk 3ds Max 9
- Autodesk 3ds Max 2008
- Autodesk 3ds Max 2009
- Autodesk 3ds Max Design 2009
- Autodesk 3ds Max 2010
- Autodesk 3ds Max Design 2010
- Autodesk 3ds Max 2011 (New)
- Autodesk 3ds Max Design 2011 (New)
The V-Ray build supports both 32-bit and 64-bit OS.
The new build adds compatibility with 3ds Max 2011 and 3ds Max Design 2011
and includes new, modified and improved features.
New features:
- Added VRaySamplerInfoTex texture and VRaySamplerInfo render element
- Added VRayObjectSelect render element which allows to extract objects
with specific IDs into a separate element
Modified features:
- Added an option to the VRayPhysicalCamera to perform image distortion
based on a texture map - Allow the user to specify texture bounds for 3d displacement
- Added displacement slot to VRayFastSSS2 material
- Added "prepass id" parameter to VRayFastSSS2 material so that multiple
materials can share the same illumination map - Added displacement slot to VRayLightMtl material
- The color parameter of VRayIES lights is now animatable
- The min/max z-depth values for the VRayZDepth render element are now
animatable - Support for reflection occlusion in VRayDirt
- Support for environment sampling in VRayDirt
- Support for Particle Flow vertex color mapping and particle visibility
- Support for the "Use transparent shadows" option with Arch&Design
materials - The clipping planes for the VRayPhysicalCamera are now displayed in the
viewport - Added an option "show cone" to the VRayPhysicalCamera to control the
display of the camera in the viewports - Ability to save and load color correction curves for the VFB in Adobe(r)
PhotoShop(r) .acv format - Support for pixel aspect ratio display in the V-Ray VFB
- Support for anaglyph stereo preview in the V-Ray VFB
- Support for LUT color correction in the V-Ray VFB from .cube files
- Ability to display the value of the corrected colors in the V-Ray VFB
pixel info dialog - The "Dynamic memory limit" parameter can be set to zero to remove any
limit
Bug fixes:
- Motion blur for Hair&Fur in "mr prim" mode does not match the "buffer"
mode - Occasional random crashes in 3ds Max 2010 due to progress bar updates
- Fixed invalid smoothed normals causing issues with displacement
- Fixed AA artifacts with thin bright lines when using Adaptive DMC image
sampler - Stuck buckets with perfectly transparent surfaces and GI
- Incorrect vignetting for VRayPhysicalCamera when using
horizontal/vertical offset - Set VRaySilentMode should disable the dialog for overwriting raw .vrimg
files - Missing reflections in VRayFastSSS2 when it is a coat material inside a
VRayBlendMtl - Incorrect bump mapping for GI when using time-interpolated irradiance
maps - Fixed artifacts with VRayFastSSS2 when one of the scatter color
components is zero - Fixed incorrect normal map with VRayNormalMap on VRayProxy objects
- Fixed crash with animated irradiance maps and objects with zero scale
- The color of VRayIES lights was not animatable
- VRayIES lights did not produce photon-mapped caustics
- Fixed invalid normals with VRayEdgesTex in the bump slot
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