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VRay for 3ds Max Manual
V-Ray for 3ds Max Features
The V-Ray rendering system has many advanced features; here only some of
them are listed. For a full list of all V-Ray modules and options, please
see the help index. Note that all features are
subject to change without special notice.
Core architecture
- Multi-platform object-oriented API
- Fully multithreaded core
- Unified sampling system based on Schlick sampling
- Distributed rendering
- Efficient shading system specifically optimized for ray-tracing
- Modular architecture - many components of the system can be replaced
with custom ones
Geometry
- Efficient geometry handling
- True instance rendering
- On-demand dynamic geometry creation
- On-demand geometry loading from disk files
- Displacement mapping
- Catmull-Clark and Loop subdivision surfaces
- Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
- Three different image sampling methods
- Full-scene antialiasing
- Progressive path tracing
- Support for additional render elements (diffuse, reflection, GI etc)
- Advanced color (tone) mapping controls
- Extensible with custom image samplers through the V-Ray SDK
Illumination
- Physically accurate full global illumination solutions
- Different GI algorithms: path tracing, irradiance cache, photon
maps, light cache
- Reusable GI solutions for accelerated rendering of walk-through
animations and animations with dynamic objects
- Physically accurate area lights
- Efficient illumination from HDR environments
- Procedural sun & sky models
- Extensible with custom lights through the V-Ray SDK
Shaders
- Physically plausible materials
- Blurry reflections/refractions
- Accurate hilights
- Sub-surface scattering
- Support for efficient material layering
- Extensible with custom shaders through the V-Ray SDK
Camera effects
- Depth-of-field with bokeh effects
- Accurate motion blur
- Physical camera model
- Extensible with custom cameras through the V-Ray SDK
Extras
- Toon effect
- Fur generator/raytracer
- Extended matte/shadow capabilities
- Support for Render-to-Texture mode of 3ds Max
- VRaySphereFade to isolate only specific portions of the scene for
compositing
Frame buffer
- V-Ray specific frame buffer with integrated color corrections and
display of multiple rendering elements
- Direct rendering to disk for extremely large images, either as
OpenEXR files or as .vrimg files
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VRay has become the top choice for fast and accurate photo-realistic
rendering. Offering state-of-the-art rendering technology, VRay has single
handedly transformed the CG industry.
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Buy VRay for 3ds Max EDU
VRay has become the top choice for fast and accurate photo-realistic
rendering. Offering state-of-the-art rendering technology, VRay has single
handedly transformed the CG industry.
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