While V-Ray works with most of the standard 3ds Max lights, materials
and maps, it also includes several additional plugins which offer
functionality not found in 3ds Max itself. They are specially optimized for
work with V-Ray and using them instead of the standard ones can increase
rendering speed significantly.
The V-Ray rendering system includes the following plugins for 3ds Max:
| Plugin name |
Description |
|
V-Ray renderer |
The V-Ray renderer plugin |
|
VRay2SidedMtl |
A utility material that allows to create thin
translucent surfaces like paper, cloth etc. |
|
VRayOverrideMtl |
A utility material that allows to specify
different materials to be used for reflections, GI, refractions and
shadows. |
|
VRayLightMtl |
A material for creating light-emitting
objects. |
|
VRayMtl |
A specialized V-Ray material supporting
(glossy) reflections/refractions, absorption, sub-surface scattering
etc. |
|
VRayMtlWrapper |
A specialized V-Ray material that allows you
to specify additional rendering parameters for any material. |
|
VRayLight |
An area light plugin |
|
VRaySun |
A V-Ray sun light with accurate intensity and
color based on its position over the horizon. |
|
VRaySky |
A procedural HDR environmap map that works
with the VRaySun light to create realistic daylight environments. |
|
VRayShadow |
A raytraced shadow plugin (sharp
and area shadows) |
|
VRayDirt |
A procedural texture that can be used for
dirt-like effects or for simulating ambient occlusion. |
|
VRayColor |
A utility texture that always returns a
specified color. |
|
VRayMap |
A map for adding (glossy) V-Ray
reflections/refractions to non-V-Ray materials |
|
VRayHDRI |
A map for loading HDR images (.hdr file
extension) and mapping them as environments |
|
VRayEdgesTex |
A map that shows mesh edges (useful for
wireframe-style rendering). Can also be used as a bump map to smooth
the sharp edges of mesh objects. |
|
VRayDisplacementMod |
A modifier that enables the V-Ray
displacement for an object |
|
VRayFur |
A plugin that generates simple render-time
fur |
|
VRayProxy |
A plugin that allows you to specify
render-time geometry that will be loaded from an external file |
|
VRayPlane |
A geometry plugin that implements an infinite
plane primitive. |
|
VRayToon |
An atmospheric plugin that produces simple
cartoon-style effect. |
|
VRayBmpFilter |
A plugin for loading texture maps
without filtering. |
|
VRayPhysicalCamera |
A new camera type that allows to simulate the
workings of a real-world camera. |
|
VRayFastSSS |
A material for quick simulation of
sub-surface scattering |
|
VRayBlendMtl |
A utlity material for efficient layering of
several different materials. |