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V-Ray 2.0 for Maya Upgrade
Upgrade from 1.x to 2.0

 
Available in North America, Central America and the Caribbean Islands Only
 
Available in North America, Central America and the Caribbean Islands Only


For a full list of allowable territories, please click here.


For purchases outside of these territories: Please click here for more information

 

Also Available:

V-Ray 2.0 for Maya Upgrade
Buy V-Ray 2.0 for Maya Upgrade 

V-Ray 2.0 for Maya Upgrade

 

Upgrade from V-Ray 1.x for Maya to V-Ray 2.0 for Maya

Chaos Group provides state of the art rendering solutions for the Visual FX, Film, Media and Entertainment, Architecture, Automotive design, Product design, Television, and other industries. The V-Ray rendering engine was acknowledged for its ability to deliver high quality photorealistic images in the shortest time possible. This state of the art raytracing technology is capable of reducing costs in every production pipeline due to the doubled rendering power and saving in terms of human, time and CPU resources.

V-Ray 2 for Maya Upgrade - Image by Daniel Buck
Image by Daniel Buck

Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. V-Ray for Maya is an indispensable tool that is always there to help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.

V-Ray 2 for Maya Upgrade - Image by Jeremy Cooper
Image by Jeremy Cooper

New and enhanced features:

  • Python callback for access to and modification of the translated V-Ray scene before rendering – this powerful feature allows you to directly modify the V-Ray scene before rendering to fit V-Ray seamlessly into your production pipeline; to access the full features of the V-Ray rendering engine and its plugins, even if they are not exposed in the user interface; to add your own custom V-Ray plugins without the need to code Maya plugins and much more.
     
  • Support for the Substance textures in Maya 2011.5 and Maya 2012 - use the new V-Ray 2.0 with the Substance textures in Maya 2011.5 and Maya 2012 to create a wide range of procedural shaders for your projects.
     
  • V-Ray RT and V-Ray RT GPU - the new interactive technology running both on CPUs and GPUs speeds up the shading and lighting stages of your production. With the new V-Ray 2.0 you can take full advantage of our state of the art interactive renderer. It can also be used for fast off-line rendering with support for motion blur on both CPU and GPU, and displacement, subdivision surfaces, hair and fur on the CPU.
     
  • Faster rendering of dynamic geometry (displacement, fur, proxies, hair etc) - new internal optimizations have led to even faster rendering of dynamic geometry like displacement, proxies, fur and hair etc.
     
  • Faster rendering of render-time subdivision surfaces, VRayFur and Maya hair - the new improved core of V-Ray 2.0 can render VRayFur, Maya hair and render-time subdivision surfaces much faster.
     
  • VRayCarPaint material - create realistic car paint shaders complete with "Base", "Flakes" and "Coat" layers. Full mapping support allows for amazing flexibility and a wide range of effects.
     
  • VRayToon shader - add amazing cartoon-like feeling to your renderings.
     
  • Support for dispersion in refractions for VRayMtl - this option uses the new capabilities for wavelength-dependent raytracing of the V-Ray core and allows you to create stunning close ups of refractive objects with caustics that dazzle the eye.
     
  • Automatic support for both Mari- and Mudbox-style tiled textures - V-Ray 2.0 can automatically load the correct texture bitmaps depending on the UV tiles of the rendered object.
     
  • PTex textures - with V-Ray 2.0 you can stop worrying about UV coordinates and use PTex textures instead. This state of the art technology allows the artist to be absolutely free in his or her creative process and skip the boring UV unwrapping.
     
  • Lens distortion through Nuke displacement maps - the VRayPhysicalCamera can use displacement maps from Nuke to completely mach the distortion of your real cameras.
     
  • Option to turn off camera motion blur - V-Ray 2.0 gives you a separate control to enable or disable the motion blur coming from the movement of the camera.
     
  • Support for rendering of Maya fluids - the new V-Ray 2.0 recognizes and renders Maya fluids directly, with full support for GI and light scattering inside the volume.
     
  • Support for the Maya stereo camera in batch render mode - render your stereoscopic animations with V-Ray 2.0 and Maya batch render mode.
     
  • The ply2vrmesh tool can convert RealFlow .bin files to .vrmesh files - with the new version of the ply2mesh tool V-Ray 2.0 users can render very large RealFlow simulations as VRayProxy objects with significantly improved memory efficiency.
     
  • Extended irradiance map viewer tool – allows the incremental merge of irradiance map files to avoid redundant information; preview of light cache files; manual deletion of unwanted samples, and usage of OpenGL display lists for more interactivity.
     
  • Img2tiledexr tool for mass conversion of many common image formats to tiled OpenEXR files.
     
  • Output of multi-channel scanline OpenEXR files with data-window - removes the need to manually convert the multichannel OpenEXR files produced by V-Ray to scanline-based OpenEXR files for efficient processing by compositing applications.
     
  • Shutter efficiency for motion blur – render more realistic motion blur with manual control over the camera shutter efficiency.
     
  • and many other fixes and improvements...

Integration with Maya

  • All features accessible from within Maya (no external applications required) Standalone version included (10 licenses)

  • Support for many of the standard Maya shaders, lights, materials, procedural and utility textures

Supported Autodesk Maya platforms:

  • Autodesk Maya 2008

  • Autodesk Maya Complete 2009

  • Autodesk Maya Unlimited 2009

  • Autodesk Maya 2010 (32-bit and 64-bit)

  • Autodesk Maya 2011 (32-bit and 64-bit)

  • Autodesk Maya 2012 (32-bit and 64-bit)

  • Autodesk Maya 2013 (32-bit and 64-bit) (New)

System Requirements

A computer with:

  • Autodesk Maya 2008

  • Autodesk Maya Complete 2009

  • Autodesk Maya Unlimited 2009

  • Autodesk Maya 2010

  • Autodesk Maya 2011

  • Autodesk Maya 2012

  • Autodesk Maya 2013 (New)

Supported OS:

  • Microsoft® Windows 7 (32-bit and 64-bit)

  • Microsoft® Windows Vista® Business (SP1 or higher)

  • Microsoft® Windows® XP Professional (SP2 or higher)

  • 32-bit or 64-bit versions (64-bit is recommended)

  • Red Hat® Enterprise Linux® 5.3 WS (64-bit)

  • Fedora™ 8 operating system (32-bit and 64-bit)

  • Apple® Mac OS® X 10.5.7 or higher operating system (32-bit and 64-bit)

Intel Pentium III or compatible processor at 400 MHz minimum (dual Pentium IV or AMD Opteron or later recommended);

Minimum 128 MB RAM and 350 MB swap. For best performance are recommended 4 GB or more RAM, 4 GB or more swap file.

Intel Pentium III or compatible processor at 400 MHz minimum (dual Pentium IV or AMD Opteron or later recommended);

Minimum 128 MB RAM and 350 MB swap. For best performance are recommended 4 GB or more RAM, 4 GB or more swap file.

Please Note: This product is available to customers located within North America, Central America and the Caribbean Islands only. For a full list of allowable territories, please click here.

Details
 
SKU V-Ray 2.0 for Maya Upgrade
Price: $280.00 USD

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News News

Wednesday, May 15, 2013

V-Ray 1.6 for SketchUp

V-Ray 1.6 for SketchUp Open Beta Program Now Available

V-Ray 1.6 for SketchUp is a massive upgrade to V-Ray for SketchUp which includes a series of new feature introductions that enhance visualization workflow and render quality such as V-Ray RT, V-Ray Dome Light and streamlining scene complexity with V-Ray Proxy.

Click here for more information



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