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V-Ray 1.5 for Rhino Now Available!

Rendering by Travis Serio
V-Ray 1.5 for Rhino includes many new features and improvements, including
real-time rendering using V-Ray RT, optimized image-based lighting with the new
Dome Light and efficient memory management using Proxy objects. New Features:
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V-RayRT - a revolutionary new rendering
engine that provides instant feedback and streamlines scene
setup. Because V-RayRT is built upon the same robust core as
V-Ray, it is seamless to transition between the two. |
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Dome Light -provides a simple,
artifact-free solution for creating image based lighting. Its
powerful importance sampling analyzes HDR images to optimize
light tracing and GI precision. |
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V-Ray Proxy - indispensable tool for
managing scene memory and efficiently rendering massive amounts
of geometry. V-Ray Proxy objects are dynamically loaded and
unloaded at render time, saving vital RAM resources. |
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Lens Effects (Glare / Bloom ) - simulate
the natural lens effects that occur when photographing
highlights. |
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Dispersion - provides the ability to
trace and refract light based on its wavelength, creating even
more realistic results. |
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Retrace Threshold - reduces Light Cache
artifacts and improves the appearance of glossy reflections and
refractions when using the time-saving feature - Use light cache
for glossy rays. |
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Ambient Occlusion - generates shading
based on an object’s proximity, making it an effective solution
for enhancing GI details without significantly increasing render
time. |
VRayDirt - simulates shading around corners and crevices of
objects based on a radial distance. VRayDirt can be used to produce a
variety of effects, including ambient occlusion renderings.
Interpolation (Reflections and Refractions) -accelerates
rendering by approximating and caching the effects of glossy reflections
and refractions.
IES Light - uses photometric data to provide accurate light
definition.
Sphere Light - adds a spherical area light to the V-Ray 1.5 for
Rhino toolset.
Additional Parameters such as roughness for diffuse BRDFs, along
with exit color and max. depth for reflections and refractions, provide
new levels of control when creating materials in V-Ray 1.5 for Rhino.
Improved Rhino Integration
V-Ray 1.5 for Rhino supports the RDK Sun and can be used in
conjunction with the VRaySun/ Sky system.
V-Ray 1.5 for Rhino supports the 32 and 64 bit versions of Rhino 5.0.
as well as the 32 bit version of Rhino 4.0
Click here for more information
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