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VRay for Rhino Manual
Material Editor in V-Ray for RhinoMaterial
editor can be pulled out from the icon under V-Ray for Rhino tool box, from
Material Editor from V-Ray tab, or by clicking the Edit button in Properties
window.


V-Ray Material Editor
V-Ray for Rhino 's Material Editor has three parts:
A. Material Workplace shows all the
selected materials. Right click to add, import, export, rename, Pack, remove,
and select the objects with current materials , such as assigning current
materials to the selected objects or to the selected layers , deleting materials
that are not used in the scene, and adding layers with reflections, refractions
to the materials.
B. Material Preview, the Update Preview
button allows you to preview the adjusted materials.
C. Options for material control. The
options change with the added scene materials in section A.

Click on Update preview button to update the preview image to current
materials.

Diffuse Layer
Color: used to apply color on material. The "m" box on the right is used to
apply pattern and arrange sequence.
Transparency: used to adjust the color transparency. Black is completely opaque
and white is completely transparent.



How to add a new material:
1. Right click on Scene Material, select
Add new material, Add VRayMtl.
2. Right click on Scene Material, select
Import new material to import a saved material file.
3. In the Properties window, click on
Create button to add a new material.


How to duplicate a material:
Under Material Workplace, right click on the material you wish to duplicate,
and select Duplicate. This is another way to add a new material.


How to change the name of a material:
Right click on the name of the material you wish to change, and select
Rename.


How to remove a material:
Right click on the name of the material you wish to delete, and select
remove. If the material being removed is applied to the objects in the scene,
V-Ray will show a pop-up window to ask if you want to remove it for sure.


How to export a material:
Right click on the material you wish to export, and select export to export
this material. The File extension is .vismat, the file is 1 KB. This file can be
imported, packed or sent to other users later on.


How to import a new material:
Right click on the scene material and select import new material, then you
can select the material you want.


How to pack a material:
Right click on the material you wish to pack and select pack, This feature is
very useful, because you can save the textures and a preview of your material in
a single file.


Another three selections:
1. Select Objects by materials: Selects the objects in the scene with this
material.
2. Apply materials to object(s): Applies this material to selected objects in
the scene.
3. Apply materials to layer(s): Applies this material to selected layers. All
the objects in the same layer will be applied with this material.


Any materials under the Scene Materials can be applied to objects by clicking
"Browse" under Properties.


Purge unused materials: Right click on Scene Materials to select purge unused
materials to remove materials which are not applied on the scene objects.

| You can not use undo to undo the change in
Material Editor. |
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