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V-Ray 1.6 for SketchUp Open Beta Now Available
Rendering by Dario Dubinsky
V-Ray 1.6 for SketchUp is a massive upgrade to V-Ray for SketchUp which
includes a series of new feature introductions that enhance visualization
workflow and render quality such as V-Ray RT, V-Ray Dome Light and streamlining
scene complexity with V-Ray Proxy.
New Features:
Rendering Engines
V-Ray RT
A revolutionary rendering engine providing instant feedback and streamlining
scene setup. Because V-Ray RT is built upon the same robust core as V-Ray, it is
seamless to transition between V-Ray RT and production rendering. For the
everyday user, this is a very powerful interactive rendering solution that
allows you to simultaneously work and render inside of SketchUp. The instant
visual feedback makes for quicker design, material, and lighting decisions. The
current version of V-Ray RT is only supported on the CPU.
Retrace Threshold
Reduce Light Cache artifacts and improve the appearance of glossy reflections
and refractions when using this time saving feature - Use light cache for glossy
rays.
Lights
Dome Light
Create simple, artifact-free image-based lighting using the Dome Light. Its
powerful importance sampling analyzes HDR images and optimizes light tracing and
GI precision. This new feature will streamline your workflow when using image
based lighting in your scenes. It will not only save you setup and rendering
time but it will also increase the quality of the image based light and shadows.
Lights as Components
V-Ray lights can now be part of a SketchUp component. This makes it easy to
change the design and settings of multiple lights at one time.
Sphere Light
Create spherically shaped area lights.
Geometry
V-Ray Proxy
An indispensable tool for managing scene memory and efficiently rendering
massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and
unloaded at render-time, saving vital RAM resources. Use V-Ray Proxy to render
millions of polygons at maximum memory efficiency and increase the amount of
detail and complexity of your
SketchUp scenes.
Faster Parsing Times
Major speed improvements have been made when processing the SketchUp scene for
rendering with V-Ray.
V-Ray Frame Buffer Improvements
Render History
This option allows you to save your rendered images and load them directly in
the V-Ray frame buffer.
Compare Tool
New compare option to easily compare two rendered images directly in the V-Ray
frame buffer.
V-Ray Lens Effect
Lens Effect
Allows you to achieve bloom and glare effects in your renderings.
Materials
V-Ray Material
A compact and optimized material that includes diffuse, reflection, and
refraction parameters with the ability to change the BRDF.
Wrapper Material
Can be used to specify additional properties per material. Most importantly, you
can now create true matte materials which shows the background as opposed to the
base material.
Material Library
This new library contains over 100 ready to use photo realistic V-Ray materials.
Other
Procedural Texture Mapping
We added more texture mapping to allow you to create different effects on the
materials. Now you have more freedom on materials creation:
- AColorOP
- Combine Color
- Mix
- NoiseMax
Texture Editing
Three different Color Spaces to correct the gamma of the images:
- Linear
- Gamma Corrected
- sRGB
Estimated official release date of V-Ray
1.6 for SketchUp is August, 2013.
Join the Open Beta today!
The free open beta of V-Ray 1.6 for SketchUp is available for SketchUp 8 on
both Windows and OS X platforms (32-bit only).
The beta program is open to everyone who wants to take part in it and you
will not need a licensing dongle (hardware key) to participate. To join the V-Ray 1.6 for SketchUp
Open Beta, you need to log in to your
Chaos Group account and complete the
application form. Once approved, a confirmation email will be sent.

Rendering by Dario Dubinsky
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