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VRay for SketchUp Manual
V-Ray for SketchUp Two-Sided MaterialThe
V-Ray for Sketch-Up Two-Sided Material, or VraySkp2SidedMtl as it appears in
V-Ray for SketchUp, is simply a material that allows for the front faces of a
material to have a separate material than the back faces. It can be very useful
when creating very quick conceptual renders when trying to convey ideas with
minimal modeling. This tool developed out of Sketch-Up users’ desire to create a
V-Ray material that would act with different materials as the standard Sketch-Up
material does.
Adding a V-Ray for
Sketch-Up Two-Sided Material
First we will need to add the Sketch-Up Two sided material. Open the material
editor and right click on Scene materials and select VraySkp2SdMtl which is the
last option.
Working with V-Ray
for Sketch-Up Two-Sided Material
The Sketch-Up Two-Sided material looks very similar to the V-Ray Two-Sided
material. It has two slots; one for the front material, and another for the back
material. As with the V-Ray Two-Sided material the materials cannot be created
from within the Two-Sided material, but must be already created in order to be
added to either the front or the back material. Although it Is possible to
utilize much of the features of the standard V-Ray material within the Sketch-Up
Two-Sided material, it is not recommended to use any refraction layers within
materials used for the Two-Sided material. Unlike the V-Ray Two-Sided Material,
which needs a material for each side, the Sketch-Up Two-Sided Material will work
just fine without a material defined for each side. For whichever side does not
have a material assigned, that side will not be rendered. This can be very
useful for architectural visualization, and can be used to look inside rooms
with the appearance of the wall still affecting the illumination of the enclosed
environment.


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