VRay.com - Your source for all things V-Ray

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V-Ray 3D Rendering Software
V-Ray 3D Rendering Software



V-Ray Rendering by Nikki Candelero



V-Ray Rendering by Nikki Candelero
 

Visually striking, stunning results:

V-Ray offers state-of-the-art rendering technology for your most demanding projects.

Production proven, cutting edge features and lightning fast, V-Ray is ready to take your renders to the next level.




V-Ray has single-handedly changed the face of Architectural Visualization. Neoscape has been using it in production since its very first release, and we continue to use it in all of our work. It is full of relevant and robust features, while remaining speedy and easy to use. I can not imagine working without it.

Lon Grohs
Principal/Creative Director
Neoscape, Inc.

V-Ray never ceases to amaze me. It's brilliant output is somehow matched by very efficient rendering speeds. The ability to control minute details of sampling allow the user to optimize scenes to degrees that other renderers pale in comparison on. The amazing support for additional channel data via OpenEXR is also unprecedented. The shading system is straightforward and easy to get into. We can generally teach new artists the VRay setups within a week or so and they are very productive immediately. The support from the development team is so fantastic that there should be some kind of gold medal handed out for it. Very quick responses on bugs and even sometimes features. VRay continues to be a very integral part of a very tuned pipeline that is geared especially towards photographic reality.

Robert Nederhorst
VFX Supervisor
SpeedShape, Santa Monica

I’ve been using V-Ray since 2001 working in Film, TV, Commercials, and since that time it’s the only render engine I have ever needed or wanted to use. V-Ray’s ease of use and speed, coupled with its innovative approach to high end features like Global Illumination, Physically accurate Image based lighting and shaders, makes it the best render solution out there on any platform.

Greg Tsadilas,
VFX Supervisor at Red Magnet


V-Ray 3.0 for SketchUp Free Upgrade

V-Ray 2.0 for SketchUp
Now with SketchUp 2016 Support

 

Offer available for a limited time!

V-Ray 2.0 for SketchUp Update Now Available - Now with SketchUp 2016 Support
Rendering by Jack Dicker


 
  V-Ray 2.0 for SketchUp Update Now Available
 

V-Ray 2.0 for SketchUp has been updated and is fully compatible with SketchUp 2016. Along with improvements to animation and batch rendering, this free update also includes support for Skatter and ArchVision RPCs. This free download is available to all V-Ray 2.0 for SketchUp customers.

Still waiting to move up to V-Ray 2.0 for SketchUp? All V-Ray for SketchUp commercial upgrades and new seats, purchased after November 1, qualify for a free upgrade to V-Ray 3 for SketchUp when available. This free upgrade includes one workstation license plus one render node.


V-Ray 2.0 for SketchUp Now Supports SketchUp 2016
Rendering by Antonio Castro

V-Ray 2.0 for SketchUp has been updated and is fully compatible with SketchUp 2016
Rendering by Nookta




V-Ray 3.0 for Rhino Free Upgrade

V-Ray 2.0 for Rhino / SP2

 

Offer available for a limited time!

V-Ray 2.0 for Rhino Service Pack 2 Now Available

 
  V-Ray 2.0 for Rhino Service Pack 2 Now Available
 

V-Ray 2.0 for Rhino Service Pack 2 is now available for download.


V-Ray 2.0 for Rhino Service Pack 2 Now Available






V-Ray 3.3 for 3ds Max / Design
     
 
  New V-Ray 3.3 for 3ds Max / Design Now Available:


New features

Render most scenes up to 20-50% faster with V-Ray 3.3 for 3ds Max! V-Ray 3.3 for 3ds Max introduces new variance-based adaptive sampling for quick setup, uniform noise distribution, and higher quality images – with less dependence on settings for lights and materials.

Variance-based adaptive sampler (VBAS)

  • Better sampling of dark areas and faster sampling of overbright areas
  • More consistent noise detection
  • Final image quality is less dependent on materials and lights settings
  • Improved alpha channel sampling - especially in scenes with depth of field and motion blur
  • Works in bucket and progressive rendering modes

Other new V-Ray 3.3 for 3ds Max features include:

New Global Defaults

  • Variance-based adaptive sampler enabled by default
  • Automatic sampling of lights and materials - removing the need to set subdivisions manually

Ray Traced Rounded Corners

  • Perfectly smooth edges at render time with no additional modeling - based on licensed technology from NVIDIA
  • Advanced edge detection with support for concave and convex surfaces simultaneously
  • Works with separate objects, VRayProxy objects, displaced objects etc.

New Sky Model and Aerial Perspective

  • Hosek sky model to simulate more natural looking skies
  • Ground color option for VRaySun and VRaySky
  • Aerial perspective for efficient and realistic atmospheric depth

Triplanar Mapping

  • Fast seamless textures without UVs
  • Control over edge blending and texture parameters, including randomization
  • Works on procedural geometry

Improved V-Ray Clipper with Render-Time Booleans

  • Supports cutaways using any arbitrary mesh

Stochastic Flakes

  • Ultra-realistic materials with sparkle effects like snow, sand, and car paints

Updated Features

Global Illumination

  • More robust handling of reflective GI caustics, better light propagation, and more natural illumination of interior scenes
  • Distributed light cache for faster calculations with distributed rendering

GPU Rendering

  • More texture nodes – MultiTexture, VRayMultiSubTex, ColorCorrection etc.
  • Proxy objects with hair and particles
  • VRayFur and VRayPlane objects
  • Light include/exclude lists

Progressive Sampler

  • Dynamic noise threshold leads to more uniform noise distribution
  • Improved sub-pixel filtering
  • Improved CPU utilization

Volume Rendering

  • Faster volume rendering with probabilistic sampling

Geometry

  • Faster rendering of proxy objects and instances
  • Faster rendering with Forest Pack Pro

V-Ray Frame Buffer

  • Compare V-Ray settings
  • Load color corrections
  • Save LUT files

Availability

  • V-Ray 3.3 for 3ds Max is a free update for all V-Ray 3.0 customers.
 
     


V-Ray 3.3 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers a powerful feature set, technical advances and support for open source technologies.


V-Ray 3.0 for 3ds Max Service Pack 2
Rendering by Ramon Zancanaro

V-Ray 3.0 for 3ds Max Service Pack 2
Rendering by Tolgahan Güngör






V-Ray for Cinema 4D

 V-Ray for Cinema 4D

V-Ray for Cinema 4D 1.9 offers speed optimizations, improved stability, new features, new improvements and bug fixes.

V-Ray for Cinema 4D 1.9 Now Available

V-Ray for Cinema 4D 1.9 - Rendering by 3D Render and Beyond
Rendering by 3D Render and Beyond

All customers buying V-Ray for Cinema 4D now will get the coming update 3.25 for free!





V-Ray Showreel 2015

V-Ray Showreel 2015



It's that time of year again. Time to sit back and enjoy some of the hottest VFX rendered in V-Ray. Grab your favorite beverage and enjoy the V-Ray goodness.








V-Ray for NUKE Now Available

V-Ray for NUKE Now Available

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow. V-Ray for NUKE is compatible with V-Ray 3.0 for 3ds Max and Maya render nodes.





V-Ray 3.0 for NUKE Helicopter Scene by Anatoliy Samoylenko






MultiScatter

MultiScatter

  • New Regular Pattern algorithm with added features

    • You can now setup the initial position of the pattern

    • Random shift is now ranges from -2 to 2 (from 0 to 1 before)

    • Scale Multiplier range limit increased from 1000 to 100000

  • New non-uniform scaling feature

  • Assign object ID inside MultiScatter (only for V-Ray 3)

  • Added Depth Cueing option for Preview in point mode

  • Improved performance in viewport

  • Some Corona renderer fixes

  • Start menu location changed to "iCube R&D Group"


 
  Featuring V-Ray 3.3 for 3ds Max support and 3ds Max 2016 support
 

MultiScatter 1.3.2.3 Now Available - Supports V-Ray 3.0 and 3ds Max 2016
Rendering by Vincent Grieu

MultiScatter 1.3.2.3 Now Available - Supports V-Ray 3.0 and 3ds Max 2016
Rendering by Vincent Grieu


MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in.






V-Ray 3.1 for Maya

V-Ray 3.1 for Maya Now Available

V-Ray 3.1 for Maya
Cloud Atlas © 2013 Warner Bros. | VFX by Method Studios

V-Ray 3.1 for Maya
Rendering by Aardman


With a powerful new set of features and optimizations focused on speeding up lighting, look development and rendering workflows, V-Ray 3.1 for Maya is ready to take your VFX to the next level.

Features include:

  • Faster Ray Tracing and Rendering Performance.
  • New Progressive Image Sampler.
  • Enhanced V-Ray RT CPU and V-Ray RT GPU.
  • Optimized Hair and Fur.
  • Improved SSS with new VRaySkinMtl shader.
  • New Phoenix FD Shaders with support for OpenVDB and Field3D.
  • Max Ray Intensity, Probabilistic Light Sampling, Render Masks.
  • OpenColorIO, GGX, OpenEXR 2.2, Ptex and Alembic 1.5 compatibility.
  • Bifrost and XGen Maya 2015 support.





V-Ray Showcase



V-Ray for MODO Preview

V-Ray for MODO Preview

V-Ray for Modo provides flexibility and production-proven rendering capabilities for MODO artists creating 3D content.

V-Ray for Modo

V-Ray for Modo

 




Featured V-Ray for SketchUp Artist - Jephte Trenonce

Featured V-Ray for SketchUp Artist - Jephte Trenonce






Blur Studio Tour

Blur Studio Tour

Enjoy a special tour of Blur Studio and meet the artists and creative minds behind such amazing projects as Elder Scrolls Online and Batman: Arkham City. Blur's new facility in Culver City is as creative as the people who work there.






Featured V-Ray Gallery Image

Featured V-Ray Gallery Image

Image rendered in V-Ray for Cinema 4D by Zoran Gorski
Image rendered in V-Ray for Cinema 4D by Zoran Gorski


Product Spotlight
V-Ray for Revit

Now integrated into Autodesk Revit, V-Ray core rendering technology is accessible at every stage of the design process. Extend your creativity with new tools for VR output, materials and environments, without having to worry about learning a new piece of software. Revit cameras, lighting, and materials are all supported for easy adoption.

A unified visualization pipeline is now possible with support for all V-Ray design packages (SketchUp, Rhino, and 3ds Max), promoting project efficiency with reliable results across multiple platforms.


V-Ray for MODO

For studios currently using MODO or for those considering adding it to their existing toolset, V-Ray for MODO offers the opportunity to unify their rendering platform.


V-Ray for NUKE

V-Ray for NUKE unifies the pipeline between NUKE artists and 3D artists for unprecedented workflow improvements at all stages of production, while providing access to V-Ray's advanced ray tracing capabilities. V-Ray for NUKE can render Alembic caches, V-Ray Proxies and V-Ray scene files, all with complete control over lighting, shading, and render output.


V-Ray for 3ds Max / Design

V-Ray has become the top choice for fast and accurate photo-realistic rendering. Offering state-of-the-art rendering technology, V-Ray has single handedly transformed the CG industry.


MultiScatter

3ds Max Plug-in for V-Ray and Mental Ray

MultiScatter is a plug-in for 3ds max which works with V-Ray and Mental Ray rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in.


AutoGrass

Plug-in for 3ds Max and V-Ray

Autograss is your one-click grass solution for V-Ray
Select your object, click Autograss, and you're done. You've got photorealistic grass that renders in V-Ray for 3ds Max.


V-Ray for Maya

The V-Ray Rendering System offers the fastest photo-realistic rendering technology in the world. Coupled with the Maya platform, V-Ray for Maya provides an unprecedented amount of power for your advanced rendering needs.


V-Ray for SketchUp

SketchUp is one of the most widely used and easy to learn 3D Modeling software on the market today. With V-Ray for SketchUp, users now have one of the most powerful rendering tools available to visualize their models with the upmost quality and realism. V-Ray works within the SketchUp environment allowing users to be able to efficiently incorporate the task of rendering within their current workflows.


V-Ray for Rhino

Rhino users of all fields, from engineering and architecture to design and animation need a robust ray-tracing engine that enables them to bring their ideas to life quickly, easily, and cost-effectively. V-Ray for Rhino offers visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. Developed with Chaos Group, V-Ray for Rhino works with Robert McNeel & Associates' Rhinoceros, which is one of the most popular Windows-based NURBS modeling tools available today.


V-Ray for Cinema 4D

V-Ray for C4D brings the power of V-Ray to Cinema 4D. V-Ray offers the fastest rendering technology in the world and has single handedly transformed the architectural and advertising industry. Take your renderings to the next level with V-Ray for Cinema 4D.


V-Ray for Blender

V-Ray / Blender is an open source (GPLv2) project of V-Ray integration to Blender. It is implemented as an exporting script to V-Ray Standalone file format (.vrscene).