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V-Ray 3.4 for 3ds Max / Design

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V-Ray 3.4 for 3ds Max / Design
     
 
  New in V-Ray 3.4 for 3ds Max:


New V-Ray Denoiser

Automatically remove noise and cut render times by up to 50% with the new V-Ray Denoiser. V-Ray's denoising technology is non-destructive, giving you the original render and the denoised version for even more control in post. Denoising can be used progressively while rendering or after rendering, with support for animation and enhanced blending between frames with the standalone denoiser tool.

Works with 3ds Max 2017

V-Ray 3.4 adds support for 3ds Max 2017 including initial support for the new Physical Material and HiDPI scaling of the V-Ray Frame Buffer. V-Ray RT now supports MultiTile and ColorMap.

GPU rendering improvements

  • Supports bump maps with procedural noise.
  • Supports orthographic cameras.
  • Track GPU memory usage directly in the V-Ray Frame Buffer.

Aerial Perspective

  • Control the color of atmospheric haze.

VR cameras

  • Now with support for top/bottom VR output.

Faster Global Illumination

  • V-Ray Light Cache calculations are up to 15% faster.

V-Ray RT improvements

  • Update render regions without restarting the render.

Improved GTR/ GGX

  • Improved performance and no "fireflies" when using GTR/GGX materials.

V-Ray Frame Buffer updates

  • Added option to automatically save completed images only to render history.
  • Added option to keep the VFB history folder relative to project path.

Availability

  • V-Ray 3.4 for 3ds Max is a free update for all V-Ray 3.0 customers.
 
     


V-Ray 3.4 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers a powerful feature set, technical advances and support for open source technologies.


V-Ray 3.4 for 3ds Max
Rendering by Ramon Zancanaro

V-Ray 3.4 for 3ds Max
Rendering by Tolgahan Güngör






The Third & the Seventh - Film by Alex Roman
The Third & the Seventh
 
Rendered with V-Ray for 3ds Max

Architecture through the cinematographic lens. The visual fusion between the third and the seventh arts.

The Third & the Seventh is a full CG animated piece that illustrates architecture art across a photographic point of view where the main subjects are already built spaces.



Buy V-Ray for 3ds Max / Design
Buy V-Ray for 3ds Max / Design (New 3.4)

V-Ray has become the top choice for fast and accurate photo-realistic rendering. Offering state-of-the-art rendering technology, V-Ray has single handedly transformed the CG industry.

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Buy V-Ray for 3ds Max / Design (EDU)

The educational edition of V-Ray for 3ds Max provides Universities and Educational Institutions a substantial discount with 15 (1 Platform) EDU Licenses.

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Buy MultiScatter
  Buy MultiScatter

MultiScatter is a plug-in for 3ds max which works with V-Ray and Mental Ray rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in.

Now includes MultiPainter!

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Buy AutoGrass for V-Ray
Buy AutoGrass for V-Ray   Buy AutoGrass for V-Ray

Autograss is your one-click grass solution for V-Ray
Select your object, click AutoGrass, and you're done. You've got photorealistic grass that renders in V-Ray for 3ds Max.

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Buy VRayPattern for 3ds Max
  Buy VRayPattern for 3ds Max

VRayPattern is a plug-in for 3ds Max and V-Ray that allows you to multiply geometry without extra memory consumption. As a sample, you can use any tiled geometry (or whose with unobtrusive joints). The plug-in is best used where huge amounts of geometries are required, but without great accuracy.

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Buy SplineLand for 3ds Max
  Buy SplineLand for 3ds Max

SplineLand is a plugin for 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain.

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V-Ray for 3ds Max Professional Training
Archinteriors Vol. 16   Archinteriors Vol. 16

Learn to create photo-realistic architectural interiors in V-Ray for 3ds Max with Evermotion's incredible "learn-by-example" Archinteriors Vol. 16. This DVD contains 10 top-quality ready to be rendered scenes, each with professionally designed 3D models and materials. Simply load a scene and render! Get a "behind the scenes" look at what it takes to create professional and commercially viable architectural interiors within V-Ray for 3ds Max.

Click here for more information
 


Featured V-Ray for 3ds Max Tutorial
  Photon Mapping

In this tutorial we'll examine photon mapping in V-Ray and efficient ways to use it.

What is photon mapping?

Photon mapping is a technique for computing global illumination. However, in difference from the irradiance map, which starts tracing rays from the camera, photon mapping traces rays from the lights in the scene. The two approaches are not mutually exclusive, and indeed for best results the photon map and the irradiance map should be used together.

The photon map has many parameters that allow for a lot of interesting results; here we will not discuss all possibilities but will just point out settings that are reliable and work well in most cases.

Read More...
 


Featured V-Ray for 3ds Max Gallery Image

Featured V-Ray for 3ds Max / Design Gallery Image

Featured VRay for 3ds Max Gallery Image - Image by Michael Seidl
Image by Michael Seidl

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V-Ray Newsletter
Renderings by Dennis Brunn

 
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V-Ray 3.4 for 3ds Max / Design ( Quick Select )

V-Ray for 3ds Max / Design Manual
V-Ray for 3ds Max / Design Tutorials
V-Ray for 3ds Max / Design Gallery
Learn V-Ray

V-Ray for 3ds Max Plug-ins