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V-Ray Next for Modo

Powerful rendering for Modo artists.
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Introducing the next generation of rendering.

V-Ray Next for Modo lets you accomplish more than ever before.

Quality

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animation.

Power

Built to handle the absolute toughest projects and biggest scenes.

Speed

Multicore CPU and GPU-accelerated rendering for optimized speed and scalability.

Creative control

Real-time look development with interactive lighting, shading and rendering.

Smart integration

Integrated seamlessly into Modo and designed to fit any production pipeline.

An industry standard

Top artists and designers rely on V-Ray every day to create award-winning designs & visual effects.

See what's new.

V-Ray Next for Modo — Now available.

Optimize your workflow.

Render faster.

Smarter effects.

© Peter Sandeman & Tom Booth
Design more, click less.

V-Ray® Next for Modo features lighting workflows that leverage adaptive learning techniques, allowing you to save time and efforts with the analysis of your scene. V-Ray also allows for a smooth transfer of assets between Modo and other applications such as 3ds Max and Maya enabling you to finalize your scenes in your preferred environment.

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© pixelwerk
Massive speed boost in V-Ray GPU.

V-Ray Next for Modo introduces new GPU architecture to achieve superior performance. New shaders pump up the render speed too and in addition GPU becomes 2x faster. Plus with the improved V-Ray Denoiser, you can denoise each render element for even more control in post-production.

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© James Darknell
Create stunning artwork with new powerful effects.

Spice up your designs with some new lens and motion blur effects common for digital and cell phone cameras. V-Ray Next for Modo also comes with new options for advanced line control enabling you to create non-photorealistic, cartoon and cel-shading effects.

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© DK Books

The complete bike owner's manual.

Brendan McCaffrey

Digital Illustrator Brendan McCaffrey reveals how V-Ray for Modo helped shine a light on the intricate inner workings of sprockets, spokes and suspension.

Key features

CPU, GPU and hybrid rendering

V-Ray comes with two powerful rendering engines. You can choose between GPU and CPU or Hybrid rendering to best suit your project needs and requirements.

Global illumination

Choose from ray traced and hybrid GI methods for the best balance of quality and speed.

Accurate lights

Render accurate and artistic lighting with a wide range of light types, shapes and controls.

Adaptive lights

Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.

Physical materials

Create node-based physical materials with multiple layers, and add Glossy Fresnel for accurate reflections.

Unique shaders

For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.

Alsurface material

General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.

Stochastic flakes

Create car paints, snow and sand with procedural glitter and sparkle effects.

Photorealistic cameras

Simulate any camera and lens with controls for exposure, depth of field and motion blur.

Virtual reality

Render VR-ready content for popular virtual reality headsets.

Proxy objects

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

Hair & fur

Import Alembic hair and fur as proxy geometry and render using V-Ray’s optimized hair shader.

Volume rendering

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

Aerial perspective

Simulate natural looking skies with realistic atmospheric depth.

Render elements

Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.

V-Ray Denoiser

Automatically remove noise and cut render times by up to 50%.

V-Ray frame buffer

Track render history, adjust colors and control final image output using advanced color management.

VFB direct select

Select items and materials directly in the V-Ray Frame Buffer for a faster workflow.

Render zoom & enhance region

Zero in on any part of your image to fine-tune your renders quickly and easily.

Interactive lens effects

GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.

Grass & Fur

Render realistic grass and fur faster with V-Ray Fur.

VRscans support

Now compatible with a library of over 1000 extremely realistic scanned materials.

Learn more >

Full Light Select render element

Adjust and mix lighting accurately in post — with full support for GI, reflections and refractions.

Cryptomatte render element

Automatically create ID mattes for easy selection in compositing.

Showcase

Now compatible with Chaos Scans.

Access to over 1000 photorealistic, drag-and-drop materials.
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