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V-Ray for NUKE




    Due to Chaos Group territorial restrictions, Visual Dynamics can process and ship orders for this product within Canada, USA, Mexico, Central America and the Caribbean Islands only.
 
  For orders outside of these territories, your order will be processed and shipped by a distributer within your territory.

If you have any questions or need additional information, please contact us.

 

V-Ray for NUKE

V-Ray 3.6 for NUKE
 

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow. V-Ray for NUKE is compatible with V-Ray 3.0 for 3ds Max and Maya render nodes.

 

Now compatible with Nuke 11
 




V-Ray 3.0 for NUKE Helicopter Scene by Anatoliy Samoylenko



New in 3.6
 

Full Light Select Render Element

Render individual or groups of lights as separate render elements, and accurately light mix in post with full support for global illumination, reflections and refractions.


Cryptomatte

Automatically generate ID mattes with support for transparency, depth of field and motion blur, speeding up workflows for compositors.
 

Improved Render Elements

Render elements generated in V-Ray for Nuke or rendered in V-Ray Standalone can now be used interchangeably. All render elements can be cached with a single render.

 

V-Ray Volume Grid

Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.

 

Deep Rendering

Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside Nuke.

 

V-Ray Denoiser

Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.



Key Features


Powerful Ray Traced Rendering

V-Ray for Nuke brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for Nuke, NukeX and Nuke Studio.

 

Node-Based Integration

With a full suite of advanced rendering tools and support for Nuke's native features, V-Ray for Nuke is a natural evolution of the compositing workflow.

 

Accurate Lighting

Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, Nuke lights and more.

 

Global Illumination

Render accurate indirect illumination with V-Ray's precise ray traced GI. Now with light cache support.

 

Physically-Based Materials

Create multilayered physical materials directly in Nuke. Choose from purpose-built shaders for car paint, SSS, skin and more.

 

Production-Ready Textures

Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.

 

Cameras

Select from a variety of camera types including physical cameras, VR panoramas and Nuke projection cameras.

 

VR Cameras

Render to popular VR formats including spherical and cubic 6x1 panoramas.

 

Geometry

Import Alembic, FBX and OBJ geometry with Nuke's built-in ReadGeo node.

 

Proxy Objects

Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.

 

Instancing with Particles

Instance V-Ray proxy objects using Nuke particles.

 

Render Elements

Generate beauty, matte and utility passes on the fly. V-Ray for Nuke includes more than 37 built-in render elements for ultimate control.

 

V-Ray Scene Node

Import and render animated V-Ray scene (.vrscene) files.

 

V-Ray Translator Node

Use the full power of V-Ray Standalone, including distributed rendering.

 


V-Ray for NUKE


Requirements

 

Windows
 
Note that V-Ray is only supported for 64-bit operating systems and 64-bit versions of Nuke.

 

Processor Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported


 

The following table shows the versions of The Foundry Nuke and operating systems on which V-Ray is supported.

 

Version of Nuke Supported Operating System
Nuke 10 64-bit Windows ® 7 SP1, Windows ® 8
Nuke 10.5 64-bit Windows ® 7 SP1, Windows ® 8
Nuke 11 64-bit Windows ® 7 SP1, Windows ® 10

 

 


Linux
 

Processor Intel ® Pentium ® IV or compatible processor with SSE3 support
RAM 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported


 

The following table shows the versions of The Foundry Nuke and operating systems on which V-Ray is supported.

 

Version of Nuke Supported Operating System
Nuke 10 64-bit Red Hat ® Enterprise Linux® 6 WS, or CentOS 6 (64-bit) or newer
Nuke 10.5 64-bit Red Hat ® Enterprise Linux® 6 WS, or CentOS 6 (64-bit) or newer
Nuke 11 64-bit CentOS 6 (64-bit) or CentOS 7 (64-bit)

 

 
Details
SKU vray-nuke
 
Our price: $1040.00 USD
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